Use Astra to build the scene and camera animation in Blender. Hand the render to Seedance inside the plugin, then compare the blockout with the finished film.
A forward drone flight into a world that ends on a miniature copy of the opening scene.
On Mac, press Command+Space, type Blender and press Return. Install the add-on from Edit → Preferences → Get Extensions → menu → Install from Disk. Press N in the viewport, choose Sequencer → Set up Studio once, then use F3 → Open Sequencer Studio. Link your account and choose a workspace.
F3 → Open Sequencer Studio.
2. Build the scene and camera with Astra.
Start in a blank Blender file. In Scene, choose GPT-6 Astra and Medium thinking. Send the prompt below to create the blockout and camera keys. Refine the entry, speed and framing in chat, then save. To follow along with the prepared shoe scene, open the download and continue to step 3.
Choose Astra, describe the scene and send the prompt.
3. Hand off the camera move.
Set Blender to 30 fps. In Studio’s Scene tab, choose the infinite shoe camera, set frames 1–450 and select Render motion. Studio renders the camera, uploads the MP4 and attaches it in Generate. Watch two loops to check the collar passage and the transition back to the opening. Video encoding requires FFmpeg.
Frames 1–450 at 30 fps give a 15-second loop.
4. Create the detailed version with Seedance.
In Generate, choose Video → Seedance 2.5, 15 seconds, 16:9 and 1080p. Keep the camera clip attached. For a consistent shoe, send a still to the workspace, then choose it in Library → Reference → Use as look for camera video. Paste the Seedance prompt, review your spend limit in generation settings and select the arrow to generate.
The clip guides motion. The image guides the shoe’s appearance.
Check the finished clip from start to end, including the loop seam. Keep the two videos aligned at frame one for the comparison. Save the .blend file to revise the shot and render another guide.
The download is a prepared native Blender scene. AI results vary and use Sequencer credits. Concept reference: Phil Franco’s shoe-to-world reel.